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This means that this group of heroes is balanced as an overall unit, and hero choice can allow remplacer bing par google windows 7 you to effectively customize the kind of stats you want out of Lore.
Note: These cards are subject to change before release.What does stand out is the remarkably low average threat cost of Spirit heroes, compared to the next lowest, Lore, which sits up.5.Average Attack:.4, average Defense:.4, average Hit Points:.1.Heroes Total: 10 Average Threat Cost:.5 Average Willpower:.8 Average Attack:.8 Average Defense:.9 Average Hit Points:.7 Analysis: Lore heroes have two main strengths: willpower and defense.Other than that, Spirit allies can hold their own surprising well in terms of defense.Der Sirannon ist verflucht und ein großer See schlummert vor Moria unterhalb der Klippen.Finally, card draw is available, but only through Foe-hammer, which requires killing an enemy, and The Eagles Are Coming!, which needs to be used in a deck that features Eagles.A well-constructed Leadership-heavy deck can be as strong a questing powerhouse as a Spirit-heavy deck, even more so in some cases.However, what makes Leadership particularly strong is that it specializes in one of the most important effects in the game, resource generation, as well as substantial access to the other vital effect, card draw.However, I was surprised to see in a concrete visual how much this sphere concentrates on readying effects and location management.Well also be at PAX Unplugged this month, showing demoes.3 attack for 1 resource is an even better deal, in terms of pure numbers, than the Silvan Refugees 2 willpower for 1 resource in the Spirit sphere.The one true weakness of Leadership allies, as with this spheres heroes, is defense.Master of the Forge.Finally, while both Lore and Leadership are balanced, Leadership allies are clearly the stronger of the two, which may or may not surprise players.Finally, the Erebor Hammersmith will now be brought out of the shadows and into the light, as I buy him the well-earned pint at the Prancing Pony that he so rightly deserves!

Leadership 4th 2nd 2nd 3rd 2nd, lore 2nd 3rd 3rd 4th 3rd, heroes, total: 9, average Threat Cost:.6, average Willpower:.0.
Given all this, Id have to say that there are no truly terrible allies in the Tactics sphere, at least in terms of value for cost.
If you take the total stats of any ally, and divide it by its cost, you get the value rating of that character.